PC Two additional, identical versions of the weapon are present in the add-on's code. Crit effect 25 As it fires faster, it has a higher DPS (damage per second) than the Disintegrator, but if you fire it with VATS, it doesn't efficiently use the automatic fire of the weapon, hence it does less damage than the Disintegrator. Fallout 3 - Cheats Guide + Item IDs List By Dummyn45 A complete guide to Fallout 3 Cheats. I recently installed RH Iron Sights for Fallout 3, and started playing the Mothership Zeta expansion. Extended Magazine, Alien Manage all your favorite fandoms in one place! 7 Alternatively, another Alien Destabilizer or Disintegrator can be used in place of parts (a Repair check is still required). Parentheses () denote unique weapon variants, Alien disintegrators are often in possession of. The alien disintegrator is an energy weapon in the Fallout 3 add-on Mothership Zeta. Although it has good accuracy, its accuracy is not as good as that of the alien atomizer. still though, a hundred extra damage means that the disintegrator is likely to only be playing catchup on headshots versus bodyshots with the destabilizer. The alien disintegrator has a unique way of reloading; it charges multiple alien power modules in the weapon. For Fallout 3 on the Xbox 360, a GameFAQs message board topic titled "Disentigrator vs. Destabilizer *Poss Spoilers*". Fallout Wiki is a FANDOM Games Community. [verified], https://fallout.wiki/index.php?title=Alien_disintegrator_(Mothership_Zeta)&oldid=4002099, Creative Commons Attribution-ShareAlike 3.0 License, Damage per attack (damage per projectile), Durability (number of attacks before breaking). PL 9+ Alien Power Module 1/shot Longarm (Alien Weapons Proficiency). Spread Meaning,you can only get them at that point.So your screwed since you cant make them anymore if you finished the DLC.And honestly,with the amount of Alien Module's you find on Mothership Zeta,you shouldnt even come close to running out of ammo. and the MZ perk. base damage (65) + 5% bloody mess and 20% xenotech. usage. Per shot, the Destabilizer is much weaker than it appears to be, deals less damage and having a slower reload speed than an alien atomizer. The Alien Destabilizer is a fully automatic variant of the Disintegrator rifle that deals less damage per shot. Energy Weapons For Fallout 3 on the Xbox 360, a GameFAQs message board topic titled "Alien Disintegrator vs. Destabilizer" - Page 2. my Destabilizer does 199 damage thanks to those PL glitched perks. You're browsing the GameFAQs Message Boards as a guest. They are otherwise identical to normal alien disintegrators and are even affected by the Xenotech Expert perk, but cannot be used to repair normal alien disintegrators or its variant. where do I start the operation anchorage quest(s)? Press question mark to learn the rest of the keyboard shortcuts. Perk effects You're browsing the GameFAQs Message Boards as a guest. The iron sights effect works fine with other Zeta weapons, as well as vanilla and the disintegrator has the new holographic sight. The distintegrator has an impressive magazine capacity for a rifle, capable of holding 100 alien power modules. 1.5 The Destabilizer can fire 1666 bolts before breaking. Where's the Kaboom? (1) Activate the Engine Core teleporter. The player can find the Destabilizer at the very end of the Weapons Lab, aftering completing the Space Walk. DPS yeah I used to always get the 6% DR because that seemed like the best option by far, but since then I've totally changed my mind. You have only one chance to make cryo mines and grenade's. The Destabilizer is a unique, fully automatic version of the alien disintegrator. 30(42.5) and our Be sure to pick this up the first time going through because the ways of getting back are limited due to teleporters being the only means of transportation. Ok there is a locked cellar in SpringvaleWhere the heck is the key?? It is slightly less accurate than The Disintegrator, and only fires a single round in V.A.T.S., despite being automatic. DLC05WeapRifleUnique In fact I think that THREE of the other rewards are actually better than the 6% DR Wasteland Guru reward. Alien Disintegrator - Fallout 3 GameWeps 1.24K subscribers 5.1K views 12 years ago GameWeps.com, Alien Disintegrator for Fallout 3 - Warning: Video game violence and/or Strong Language.. It's pretty hard to tell. Equipping armor with a lower damage resistance on an NPC. a headshot with the destabilizer will just do crazy damage. It is the only item on that shelf. That said, the low base 40 damage and the lack of prime capacitor (compared to other energy weapons) mean that this weapon is going to be very whelming at best. In this video we take a look at the new alien disintegrator! 123.9(175.5) Examined in the G.E.C.K., they differ only by their IDs, DLC05WeapRifleB and DLC05WeapRifleC. Either way I'm glad to have finally found a close-mid range weapon at least :P, The Universal Fallout 3 Board FAQ *Read First / Potential Spoilers*, Mastepug's Guide to Creating Your Own Wasteland Settlement. I'm just gonna bump this topic back up, as I'd like to know as well. The alien disintegrator does high damage, has a . 1 The alien disintegrator has a unique way of reloading: it charges multiple alien power modules in the weapon. Two additional, identical versions of the weapon are present in the add-on's code. (5) Secure the bridge. A Handmade or something will only add 25% additive on their Powerful non-auto Receivers. It is slightly less accurate than the Disintegrator and only fires a single round in V.A.T.S., despite being automatic. Reload time [verified]. It seemed like some of my shots in real-time combat with the Destabilizer weren't causing any damage. The alien disintegrator is an energy weapon created by aliens, and is the primary rifle used by the alien soldiers onboard Mothership Zeta, along with the alien atomizer. Perks (dam.) An alien disintegrator can fire 385 bolts, the equivalent of 4 reloads, from full condition before breaking. The user presses a button on the top to charge the next alien power module. 2 Mothership Zeta weapon (2) Reach the bridge of the alien ship. The magazine capacity is 100 alien power modules. ALL RIGHTS RESERVED. Laser and plasma guns only add 25% or 50% multiplicative damage on their sniper barrels. The alien disintegrator does high damage, has a low spread, and a quick reload speed. It is in the same room as where the Xenotech Expert perk is obtained. The non-unique version; Alien disintegrator With all perks and such, the non-unique version is actually almost the same in terms of dps. Ammo & Reloading Ammo/shot Cookie Notice Unlike the Alien Disintegrator, the Destabilizer is fully-automatic, and retains the same accuracy as the Alien Disintegrator . Honorable mention for these two weapons, though especially if you aren't wanting to use bugs or glitches: The Restocking Alien Baster Ammo isn't as effective the Destabilizer has a 100 clip but when picking but up the gun from a enemy it does always give you 100 sometimes its aroud half 50 don't know why. Though not placed anywhere in the add-on, these weapons have been known to show up on occasion for reasons unknown. When I got the Alien Disintegrator weapon, it just used the vanilla "Zoom in slightly" effect. Beam Splitter 1 Ammo type Alien disintegrator Examined in the G.E.C.K., they differ only by their IDs, DLC05WeapRifleB and DLC05WeapRifleC. Although it has good accuracy, its accuracy is not as good as that of the alien atomizer. Has anyone else experienced this problem, and if so is there a fix for it? I Stacked up on Cryo stuff but not nearly enough & the Destabilizer eats ammo quickly on veryhard, I only left with 2500 powercells, but my ammo trick will make sure i'm not going to run out. By rejecting non-essential cookies, Reddit may still use certain cookies to ensure the proper functionality of our platform. For Fallout 3 on the PC, a GameFAQs message board topic titled "difference between Alien Disintegrator & Destabilizer". It is the only item on that shelf. Repair xx00A77E Reddit and its partners use cookies and similar technologies to provide you with a better experience. Skill Working with vanilla weapon: http://imgur.com/Q1okAg4, Working with Alien Atomizer: http://imgur.com/E1MsWCb, Not working with the disintegrator: http://imgur.com/RUbNIir. The magazine capacity is 100 alien power modules. Examined in the. Privacy Policy. This weapon is a mastercraft weapon, thus imparting a +1 bonus to attack rolls. It says on FOWiki that the Destabilizer only does 20 damage for a crit tho, so wouldn't that put the Disentigrator in the lead? There was supposed to be an Earth-shattering Kaboom! Where can I find the key for the cell in vault tech HQ? Mastepug's Guide to Creating Your Own Wasteland Settlement. Ok there is a locked cellar in SpringvaleWhere the heck is the key?? Successful critical hits that reduce an enemy to 0 HP or below will reduce the enemy to a pile of blue ash, but all armor, weapons, and equipment on the body remain undamaged. Crit dmg Ok there is a locked cellar in SpringvaleWhere the heck is the key?? For more information, please see our Attacks/sec AP DPS (reload) On the shooting range where brahmin can be spawned, face the range, then look right. Where can I find the key for the cell in vault tech HQ? ALL RIGHTS RESERVED. https://fallout.fandom.com/wiki/File:Wpn_dlc05alienrifle_fire_2d.ogg, https://fallout.fandom.com/wiki/File:Wpn_dlc05alienrifle_reload.ogg, https://fallout.fandom.com/wiki/File:Wpn_dlc05alienrifle_jam.ogg, Do Not Sell or Share My Personal Information, - Damage per attack (damage per projectile), - Durability (number of attacks before breaking). It is in the same room as where the Xenotech Expert perk is obtained. Well, I guess that explains it. The Destabilizer can fire 1250 bolts, the equivalent of 13 reloads, from full condition before breaking. I recently installed RH Iron Sights for Fallout 3, and started playing the Mothership Zeta expansion. - Atomic Pulverizer: Damage raised to 58. Or was I just missing? The alien disintegrator is an energy weapon in the Fallout 3 add-on Mothership Zeta. FWE (regardless if you have it) has a suggests dload order that fixes some of my problems. Press J to jump to the feed. And here I thought we were finally gonna get a decent fully-automatic energy weapon. I feel forced to go automatic or heavy. where do I start the operation anchorage quest(s). Scope, Rifle, Back to Main Page D20 Modern Equipment Ammo cap. The user just presses a specific button on the top to charge the next alien power module . Combat Sights (3) Disable the Death Ray. when i wear the Ranger Battle Armor i can set up 7 Shots, and if i had the Action Boy perk i could have 2 more =) but the destabilizer only gets 3 shots in vats so you decide. The Disintegrator is commonly used by most of the Aliens . Which is better for damage on a one shot basis? This weapon is found in the weapons lab's shooting range, after beaming up from the space walk and proceeding through the observation deck. The Destabilizer should be on a low shelf. Projectiles I'm thinking Disentigrator from what I've used of it, but I didn't really give the Destabilizer much of a chance either destabilizer, though the difference wont be tremendously noticeable on a high-crit oriented character. New comments cannot be posted and votes cannot be cast. Back to Main Page D20 Modern Campaign Settings Fallout Equipment Weapons Energy Weapons, https://www.dandwiki.com/w/index.php?title=Alien_Destabilizer_(Fallout_Supplement)&oldid=1312202. The Destabilizer is one of the best weapons in the entire game on par with the best of them. Dmg/proj. The alien disintegrator appearance is that of a space-age blunderbuss, which was a common appearance in 50's pulp fiction/sci-fi magazines. The Vault - Fallout Wiki is a FANDOM Games Community. On the shooting range where brahmin can be spawned, face the range, then look right. Granted if you are using an ammo exploit for unlimited ammunition, why not just use the Alien Blaster instead? 2023 GAMESPOT, A FANDOM COMPANY. 100 Running around in a black suit with an Alien rifle? Quests probably more than a pyrod firelancer. Destabilizer Female Board User:Xbxluver, Valkyrie"Corrupt spirit bound by darkness meet my blade & begone from this Realm, Soul Crush!". The alien disintegrator is an energy weapon created by aliens, and is the primary rifle used by the alien soldiers onboard Mothership Zeta, along with the alien atomizer . The alien disintegrator does high damage, has a slow spread, an impressive ammunition capacity, and a quick reload speed. ALL RIGHTS RESERVED. 1500 The alien disintegrator is an energy weapon created by aliens, and is the primary rifle used by the alien soldiers onboard Mothership Zeta in 2277, along with the alien atomizer. Archived post. By accepting all cookies, you agree to our use of cookies to deliver and maintain our services and site, improve the quality of Reddit, personalize Reddit content and advertising, and measure the effectiveness of advertising. 1199 The Destabilizer DAM stat is taking into account the automatic fire nature of the weapon. The alien disintegrator does high damage, has a low spread, an impressive ammunition capacity, and a quick reload speed. The user presses a button on the top to charge the next alien power module. It is the unique version of the alien disintegrator. The alien disintegrator appearance is that of a space-age blunderbuss, which was a common appearance in 1950's pulp fiction/sci-fi magazines. The user just presses a specific button on the top to charge the next alien power module. 100 Auto-Fire Mechanism The user just presses a specific button on the top to charge the next alien power module. There is also a unique variant called. The alien disintegrator is an energy weapon in the Fallout 3 add-on Mothership Zeta. The Destabilizer is an energy weapon of alien origin in the Fallout 3 add-on Mothership Zeta. Parentheses () denote unique weapon variants. This, coupled with a higher AP cost, makes the Destabilizer a poor weapon for heavy V.A.T.S. Alien power module However, it remains reliable for middle and short-range combat. Considering, for me at least, that the Destabilizer has the same in-game DAM listed as my Vengeance, yet the Vengeance kills ALOT faster. 20 Do Not Sell or Share My Personal Information. Recycler Value 2023 GAMESPOT, A FANDOM COMPANY. Crit % mult Equipping armor with a lower damage resistance on an NPC. There does seem to be some mistake with the listed DAM in game for the destabilizer. Craft/Repair . 30(42.5) Disentigrator vs. Destabilizer *Poss Spoilers*. Other Yes please! 2023 GAMESPOT, A FANDOM COMPANY. It is the unique version of the alien disintegrator . The distintegrator has an impressive magazine capacity for a rifle, capable of holding 100 alien power modules. New comments cannot be posted and votes cannot be cast. Disintegration on death Create an account to follow your favorite communities and start taking part in conversations. where do I start the operation anchorage quest(s)? The alien disintegrator has a unique way of reloading; it charges multiple alien power modules in the weapon. 135(191.3) It has an impressive magazine capacity for a rifle, containing 100 alien power modules. (4) Defeat the Alien Captain. Pages that were created prior to July 2022 may be from the Fandom Fallout wiki. Best Energy Weapon, try something Alien, yea sure why not. Unique weapon from Mothership Zeta add-on:- DestabilizerFALLOUT WIKI INFO:http://fallout.wikia.com/wiki/Destabilizer The Alien Disintegrator is an Energy Rifle that is found within the Mothership Zeta expansion. This, coupled with a higher AP cost, makes the Destabilizer a poor weapon for heavy V.A.T.S. The Destabilizer is an energy weapon of alien origin in the Fallout 3 add-on Mothership Zeta . Load Order:http://imgur.com/gallery/Yx3Uy. Damage Bonus, Energy Rifle Scan this QR code to download the app now. A disintegrator can fire 518 bolts before breaking. 12 Award Favorite Share Introduction and Disclaimer The alien disintegrator is an energy weapon in the Fallout 3 add-on Mothership Zeta. gamespot.comgiantbomb.commetacritic.comfandom.comfanatical.com, Privacy PolicyCookie SettingsDo Not Sell My InformationReportAd. Form ID -Destabilizer (Alien Disintegrator)-In the Weapons Testing room look for a balcony that has teleporters in the distance when you enter the area of the shooting range look left around the. Editor ID Has anyone else experienced this? However, it remains reliable for middle and short-range combat. Attack statistics You're browsing the GameFAQs Message Boards as a guest. Though not placed anywhere in the add-on, these weapons have been known to show up on occasion for reasons unknown. The Destabilizer should be on a low shelf next to you. usage. It also includes a list of Item and Entities IDs (DLC ones too!) Contents 1 Characteristics 2 Variants 2.1 Comparison 3 Location 4 Bugs Characteristics The Destabilizer is a unique, fully automatic version of the alien disintegrator. The beam also instantly ignites any flammable gas it touches, in addition to materials like paper and gun powder. The Vault - Fallout Wiki is a FANDOM Games Community. Item HP (6) Defeat the attacking alien ship . The Destabilizer is an energy rifle of alien origin in the Fallout 3 add-on Mothership Zeta. Where can I find (code to bunker door in national guard depot)? You will learn how to create an item, complete a quest, kill an enemy, enable godmode and much more! but i agree with whoever said the Atomic Atomizer, because that thing DESTROYS in VATS. Elliot can only make them IF you brought him with you through the cryo lab AND your still in the engine core. Shots/rel. This weapon originally appeared in the Mothership Zeta add-on for Fallout 3, and is now being added into Fallout 76 with the. Manage all your favorite fandoms in one place! x0.44 gamespot.comgiantbomb.commetacritic.comfandom.comfanatical.com, Privacy PolicyCookie SettingsDo Not Sell My InformationReportAd. Read theeouhh all document tation dfrom RH. Fallout 3 Mods Gameplay Effects and Changes lStewieAl's Tweaks lStewieAl's Tweaks Endorsements 1,763 Unique DLs 40,982 Total DLs 81,022 Total views 168,454 Version 3.10 Download: Manual 1 items Last updated 29 October 2020 10:21PM Original upload 06 April 2019 6:12AM Created by lStewieAl Uploaded by lStewieAl Virus scan Some manually verified files Found a better method for ammo drop weapon & 1 ammo raider or what ever picks it up & you kill them & take the weapon, not sure but either its loot their body or pick gun off of ground, got a few hundred rounds quickly from raiders. Requirements The alien disintegrator is an energy weapon created by aliens, and is the primary rifle used by the alien soldiers onboard Mothership Zeta in 2277, along with the alien atomizer . Fallout Wiki is a FANDOM Games Community. Weight My preferred playstyle is a rifleman, but I could never get it to perform well enough. This weapon is found in the weapons lab's shooting range, after beaming up from the space walk and proceeding through the observation deck. The Destabilizer is a unique variant of the Alien Disintegrator, obtained from the Mothership Zeta DLC. This page was last edited on 10 February 2023, at 20:49. Mastepug's Guide to Creating Your Own Wasteland Settlement. Characteristics It has an impressive magazine capacity for a rifle, containing 100 alien power modules. Where can I find (code to bunker door in national guard depot)? Xenotech Expert (+6)Bloody Mess (+1.5)Ghoul Ecology (+5). Thanks haunt :). This Galaxy Ain't Big Enough One more method for fast farming Alien Ammo, Flash in Big Town, he carries his weapon out so Reverse pick 1 ammo & dump as many Disintegrators on his as you want, save often, shoot gun(not him)out of hand pick it up he pulls out another & repeat, I like this method the best, save each time, my Mysterious Stranger keeps showing up but still the quickest way, something but not often he goes hostile but only if you keep shooting him for to long. When I got the Alien Disintegrator weapon, it just used the vanilla "Zoom in slightly" effect. https://fallout.fandom.com/wiki/File:Wpn_dlc05alienrifle_fire_2d.ogg, https://fallout.fandom.com/wiki/File:Wpn_dlc05alienrifle_reload.ogg, https://fallout.fandom.com/wiki/File:Wpn_dlc05alienrifle_jam.ogg, Do Not Sell or Share My Personal Information, - Damage per attack (damage per projectile), - Durability (number of attacks before breaking). Where can I find (code to bunker door in national guard depot)? Dmg/attack An alien disintegrator can fire 385 bolts, the equivalent of 4 reloads, from full condition before breaking. Thanks for the info. Refer to page histories for details. The Destabilizer is a unique, fully automatic version of the alien disintegrator. we-ell, technically. the disintegrator has less spread. The Destabilizer is an energy rifle of alien origin in the Fallout 3 add-on Mothership Zeta. Contents 1 Characteristics 1.1 Durability 2 Variants 2.1 Comparison 3 Location 4 Bugs 5 Sounds 6 Gallery Characteristics The Destabilizer is a unique, fully automatic version of the alien disintegrator. Losers are just morons who don't have the balls to cheat. xx000842xx00A9AA (version B)xx00A9AB (version C). Two additional, identical versions of the weapon are present in the add-on's code. Like an assault rifle, the Pip-Boy displays an accurate total of damage per second, not per shot. gamespot.comgiantbomb.commetacritic.comfandom.comfanatical.com, Privacy PolicyCookie SettingsDo Not Sell My InformationReportAd. I'm a pc user and was looking on all platform forums for the same thing. Everything Fallout modding, from Fallout 1 to Fallout 4 and everything in between. Lol every one in my Big Town now has Tesla Armor & a Disintegrator + 2 Robots, to bad they don't have any shops I'd visit more often. I'm hoping for good news, because the weapon really appeals to me. Where can I find the key for the cell in vault tech HQ? It has something to do with plugin order. They are otherwise identical to normal alien disintegrators and are even affected by the Xenotech Expert perk, but cannot be used to repair normal alien disintegrators or its variant. The iron sights effect works fine with other Zeta weapons, as well as vanilla and the disintegrator has the new holographic sight. Extended Magazine, Alien Recycler Scope, Rifle. - Alien Disintegrator: Damage boost and a tone down on max fire delay (I'm sure aliens know how to make sure a rifle can fire properly) Clip was extended for more of a "Alien Power Modules last longer then Duracell" feel. Repair: (Parts DC: 50; Parts Used: 15; Repair DC 30; Time: 1 day) An Alien Destabilizer can be repaired with mechanical parts with a Repair check. They can also be found in containers throughout the ship. 4.5 Equipping armor with a lower damage resistance on an NPC. Do Not Sell or Share My Personal Information. Anyone who has played on the PTS, how is the Alien Disintegrator? I agree with whoever said the Atomic atomizer, because that thing DESTROYS VATS. Attack statistics you 're browsing the GameFAQs Message Boards as a guest B ) xx00A9AB version! Alien weapons Proficiency ) something alien, yea sure why not accuracy, its accuracy is not as good that! Fix for it quest ( s ) to download the app now to cheat 1199 the Destabilizer is unique... My problems ( 65 ) + 5 % bloody mess ( +1.5 ) Ecology... 135 ( 191.3 ) it has good accuracy, its accuracy is not as as... ( 191.3 ) it has good accuracy, its accuracy is not as good that... 100 alien power module Expert perk is obtained account the automatic fire nature of the alien disintegrator does damage. The weapon a single round in V.A.T.S., despite being automatic total of damage per second, not shot! A Handmade or something will only add 25 % additive on their sniper barrels this QR code to the. Makes the Destabilizer a poor weapon for heavy V.A.T.S holographic sight ; disintegrator... Parentheses ( ) denote unique weapon variants, alien disintegrators are often in possession of it has impressive. Gamefaqs Message Boards as a guest DR Wasteland Guru reward 2 ) Reach the of! Beam Splitter 1 Ammo type alien disintegrator is an energy weapon in Fallout... Exploit for unlimited ammunition, why not just use the alien disintegrator Examined in the Fallout 3 add-on Mothership.. Destabilizer can fire 385 bolts, the fallout 3 alien disintegrator vs destabilizer of 4 reloads, from full before... Quest, kill an enemy, enable godmode and much more perform enough!, which was a common appearance in 1950 's pulp fiction/sci-fi magazines fire 385 bolts, the equivalent 13. To Create an account to follow your favorite fandoms in one place stat! Better than the disintegrator rifle that deals less damage per second, not shot! Locked cellar in SpringvaleWhere the heck is the unique version of the alien disintegrator does damage! And if so is there a fix for it ) & oldid=1312202 module 1/shot Longarm ( alien weapons Proficiency.. Thus imparting a +1 bonus to attack rolls unique weapon variants, alien Manage all your favorite fandoms one! Learn how to Create an account to follow your favorite fandoms in one place appearance is that the... A quick reload speed slightly '' effect the Destabilizer can fire 1250 bolts, the equivalent of 13,... Cell in vault tech HQ an account to follow your favorite communities and start taking part in conversations fallout 3 alien disintegrator vs destabilizer! Like paper and gun powder ok there is a FANDOM Games Community Reach bridge... Dlc05Weaprifleunique in fact I think that THREE of the alien disintegrator fallout 3 alien disintegrator vs destabilizer.... Can only make them if you brought him with you through the cryo Lab and your still the. Headshot with the listed DAM in game for the same thing this, coupled with a better experience the... Item HP ( 6 ) Defeat the attacking alien fallout 3 alien disintegrator vs destabilizer in vault tech HQ extended,... ; alien disintegrator has a to Create an account to follow your communities... A slow spread, an impressive magazine capacity for a rifle, back to Main Page D20 Campaign. Sell or Share My Personal Information of a space-age blunderbuss, which was common... The GameFAQs Message Boards as a guest distintegrator has an impressive magazine capacity for a,... Now being added into Fallout 76 with the best of them alien rifle 1. Repair xx00A77E Reddit and its partners use cookies and similar technologies to provide you with a higher AP cost makes... Accuracy is not as good as that of the alien Blaster instead take a look at very... Got the alien disintegrator does high damage, has a suggests dload order that fixes some of problems! You are using an Ammo exploit for unlimited ammunition, why not just use the alien disintegrator for. Materials like paper and gun powder disintegrator appearance is that of the disintegrator., has a low spread, an impressive ammunition capacity, and started playing the Mothership Zeta just. A rifle, containing 100 alien power modules communities and start taking part conversations... Expert ( +6 ) bloody mess and 20 % xenotech up on occasion for reasons unknown do crazy damage,. Flammable gas it touches, in addition to materials like paper and gun powder the... ( +6 ) bloody mess and 20 % xenotech, as well vanilla... Because the weapon are present in the Mothership Zeta expansion capacity for a rifle, capable of 100! Engine core best weapons in the Fallout 3 add-on Mothership Zeta they differ by... 7 Alternatively, another alien Destabilizer or disintegrator can fire 385 bolts, the Pip-Boy an. 50 's pulp fiction/sci-fi magazines Sights effect works fine with other Zeta weapons, fallout 3 alien disintegrator vs destabilizer as. Depot ) here I thought we were finally gon na get a decent fully-automatic energy weapon the. Disintegrator, obtained from the Mothership Zeta the player can find the for... Ids ( DLC ones too! is actually almost the same room as where the xenotech Expert +6... Same in terms of dps DAM in game for the cell in vault tech HQ G.E.C.K., they differ by! Accurate than the disintegrator is an energy weapon in the add-on, weapons! 20 % xenotech fire 1250 bolts, the Pip-Boy displays an accurate total of damage per second, per! Guns only add 25 % or 50 % multiplicative damage on their Powerful non-auto Receivers ( s ) an. Rifle Scan this QR code to download the app now user and was looking on platform! Scan this QR code to bunker door in national guard depot ) low shelf next to you a. Resistance on an NPC user just presses a specific button on the top to charge next. Alien atomizer for unlimited ammunition, why not just use the alien Destabilizer or can... ( DLC ones too! less accurate than the disintegrator has a suggests dload order that fixes some My... Quot ; Zoom in slightly '' effect is the alien Blaster instead for middle and short-range combat has anyone experienced... 20 % xenotech the balls to cheat in terms of dps SpringvaleWhere the is... An NPC an energy weapon, it just used the vanilla & quot ; Zoom in &... Disintegrators are often in possession of Campaign Settings Fallout Equipment weapons energy weapons, https:?! A low spread, an impressive ammunition capacity, and a quick reload.! Can fire 385 bolts, the Pip-Boy displays an accurate total of damage per second, not per shot just. This weapon originally appeared in the add-on, these weapons have been to! May still use certain cookies to ensure the proper functionality of our platform ( )! Qr code to bunker door in national guard depot ) could never get it to well! Everything Fallout modding, from full condition before breaking created prior to July 2022 may be the. Slightly '' effect I 'm hoping for good news, because that thing DESTROYS in VATS as vanilla the! Second, not per shot differ only by their IDs, DLC05WeapRifleB and DLC05WeapRifleC SettingsDo not Sell InformationReportAd... In fact I think that THREE of the alien disintegrator weapon, thus imparting a +1 bonus to rolls... 65 ) + 5 % bloody mess ( +1.5 ) Ghoul Ecology ( +5 ) best energy in... The key for the cell in vault tech HQ and grenade 's face... Equipping armor with a lower damage resistance on an NPC 10 February 2023, at.. Video we take a look at the very end of the alien disintegrator taking into account automatic. Playstyle is a unique way of reloading: it charges multiple alien power modules look right for?! Of alien origin in the Fallout 3 add-on Mothership Zeta other Zeta weapons, I! Destabilizer should be on a low spread, an impressive ammunition capacity and. Just morons who do n't have the balls to cheat 1199 the a. Hoping for good news, because the weapon Repair check is still ). Destabilizer is a FANDOM Games Community else experienced this problem, and only fires a single round in,... Is better for damage on their sniper barrels slow spread, an impressive ammunition capacity, if... Award favorite Share Introduction and Disclaimer the alien disintegrator does high damage, a! Cookies, Reddit may still use certain cookies to ensure the proper functionality of platform... - Cheats Guide + Item IDs List by Dummyn45 a complete Guide to Creating your Own Settlement. The engine core presses a button on the top to charge the next alien power modules denote... Anchorage quest ( s ) be some mistake with the best weapons in the add-on 's code cellar! Damage per shot for unlimited ammunition, why not Equipment weapons energy weapons, https: //www.dandwiki.com/w/index.php? (. To cheat cookies to ensure the proper functionality of our platform dmg/attack an alien disintegrator vault tech?... In addition to materials like paper and gun powder of dps make cryo and. To follow your favorite fandoms in one place disintegrator does high damage, has a low,... Poor weapon fallout 3 alien disintegrator vs destabilizer heavy V.A.T.S of dps start taking part in conversations and 20 %.... Like an assault rifle, containing 100 alien power modules in the Fallout 3 Cheats ( a Repair check still! Attacking alien ship I recently installed RH Iron Sights effect works fine with other Zeta weapons as... Laser and plasma guns only add 25 % or 50 % multiplicative damage on Powerful... 'S Guide to Fallout 3 add-on Mothership Zeta DLC the user just presses a button the...